When you put your optimization project into production, your enterprise will decrease expenses, increase customer satisfaction, improve employee happiness and/or reduce its ecological footprint. But if the end-users reject your implementation, none of that will happen. Let’s take a look why they might do that.
There are 7 common ways to fail your optimization project:
Ignore the user’s plan
Neglect a hard constraint
Decide all score weights up front
Change tentative plans drastically
Presume there is always a feasible plan
Average out fairness or load balancing
Focus on only 1 stakeholder
Let’s take a look at each one in detail and the 7 ways to make your project a success:
Initially, nobody trusts a new system that takes input (the planning problem) and produces output (the solution) through a non-obvious transformation. To build this trust, allow the user to override OptaPlanner’s choices.
For example in Cloud Balancing, if the user locks the green process to computer Y, the planning engine must respect that:
An optimal solution that takes only 99% of the hard constraints into account is 100% useless. So implement all hard constraints.
For example in Vehicle Routing, let’s suppose we need to pickup nuclear cargo too, but forget to add a hard constraint to pick those up with a special vehicle:
As you can see, taking that extra hard constraint into account can change the optimal solution entirely.
Technically, OptaPlanner supports any type of constraint: unlike other solvers, it doesn’t care if the constraint is linear, quadratic or worse. As long as it can compare the score of any 2 solutions, it finds the best one. That enables you to implement all constraints: none will be out of reach.
Most business people can’t tell us the best score weights until they’ve seen the impact of those weights on their schedule. So allow the user to change the score weights at runtime and quickly see the effect of his/her changes on the solution.
For example in Cloud Balancing: should we focus on load balancing or on cost reduction?
Some constraints work together, others work against each other. Especially for that last kind (as shown above), different stakeholders within the same enterprise can disagree on the score weights. Empower the project owner to settle those negotiations by directly changing the weights in the UI.
Technically, simply add a singleton with the score weights in the dataset and use those weights in the constraints. Look for a *ConstraintConfiguration class in some of the OptaPlanner examples.
At some point, a plan becomes tentative or even final. Any changes after that point can be very disruptive to anyone involved in that plan. But ad hoc changes, such as an employee calling in sick or malfunctioning equipment, will make your plan infeasible and force you to replan it.
For example in Cloud Balancing, a computer might break down:
The middle solution is slightly more cost-effective, but the last solution is far less disruptive. Especially when scheduling people, who planned their social life based on the tentative schedule, it’s important to minimize disruption.
Technically, we penalize the number of processes that moved, by keeping track of the old tentative computer assignment for each process too.
Another way to make this easier is to also do backup planning. For example in employee rostering, we assign 3 reserve shifts as backups to 3 employees: if another employee calls in sick, one of the reserve employees takes over automatically, without replanning. Only when more than 3 employees call in sick, we actually need to do (non disruptive) replanning.
It can happen that there aren’t enough resources to solve a planning problem without breaking a hard constraint. In that case, instead of delivering an infeasible plan, it’s often better to leave some entities unassigned (as little as possible of course).
For example in employee rostering, when we need to assign 4 late shifts on the same day and we only have 3 employees, it’s better to leave 1 shift unassigned than to assign an employee to 2 shifts at the same time.
Going one step further, we can add virtual resources to indicate how many extra resources to buy/hire. For example in the same employee rostering case, we could add 2 virtual employees. After solving, it will use one of these which tell us that we can make the schedule feasible again by hiring 1 extra employee.
Technically, we need to treat unassigned (or virtual assigned) entities differently in the constraints and add a medium score level (between hard and soft) to penalize the number of unassigned (or virtual assigned) entities.
When distributing work across humans (or machines), don’t use averages. Instead, the worst off human (or machine) counts the most.
For example in employee rostering we want to distribute the shifts evenly, but we can’t make it perfectly fair due to skill and other hard constraints. It’s not about minimizing overtime on average, but about minimizing overtime of the worst off employee:
In the last solution, more employees are happy, but the worst employee is worse off, so it’s less fair than the middle solution.
Technically: penalize the square of the number of shifts per employee.
In a big organization, many different groups will want to tune the constraint weights in their favor. For example: management will often want to maximize cost reduction, but unions will want to maximize employee happiness and job security. Whenever possible, aim for a solution that improves the status quo for all stakeholders. They can always negotiate the tuning of the score weights later.
In a war story that came to my ear, I’ve heard about a VRP case for inspectors that heavily reduced driving time to inspection sites, allowing the same work to be done in less time. Because the prototype focused only on using fewer inspectors, the unions shot it down. If instead the prototype had focused on increasing inspection time, it would have increased inspection quality, reduced worker stress, lowered fuel expenses and decreased the need for new hires. That’s far more acceptable to all stakeholders.
Project success doesn’t depend on solution quality alone. There are a lot of factors that can make or break a project. In this article I highlighted some of the more social ones. Luckily, you can handle these additional requirements with OptaPlanner (now continued as Timefold) too. Don’t let them catch you off guard!
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